It runs on any Intel Mac from macOS 10.10 Yosemite onward, needing 4 GB of RAM, 7 GB of free space, and a GPU with OpenGL 3.0. Speakers or headphones are a must—the voice acting is too good to miss.
Everything happens in real time. You are not placing tiles and hitting end turn—you are reacting, walling off chokepoints, and ordering imps about while a paladin is busy smashing your door. The interface keeps it readable in English, Russian, German, Spanish, Italian, Polish, French, Japanese, and both traditional and simplified Chinese.
The game sits comfortably alongside other apps on your desktop. You can swipe out to check a war for the overworld mac download update or a Discord ping, then swipe straight back in without a hitch. Mission Control handles the fullscreen mode cleanly, and the cursor lock behaves properly across multiple displays.
On the audio side, it respects your system volume and output device. Plug in headphones mid-session and sound reroutes immediately—no need to restart. If you use a tool like Loopback to split game audio for streaming, it shows up as its own audio source without fuss.
Graphics settings are modest, but disabling depth of field often makes reading the battlefield easier. The stylised look holds up fine without it, and the performance gain on older Intel machines is noticeable.
Yes, it ships with a map editor that has scripting support, and you can share custom maps and campaigns through the Steam Workshop.
There are six modes: campaign, skirmish, scenarios, multiplayer, survival, and the more relaxed My Pet Dungeon.
The interface is available in Russian, English, German, Spanish, Italian, Traditional Chinese, Simplified Chinese, Polish, French, and Japanese.
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Quiet in here so far. If you have used this build, tell me what the install actually did.