Portraiture runs as a plugin inside three hosts — Photoshop, Lightroom Classic, and Affinity Photo — on both Apple Silicon and Intel Macs with macOS 13 or newer. It hands the repetitive masking work to an AI smoothing engine that isolates skin and leaves eyes, brows and lips alone.
Because it slides straight into a host you already know, there is no separate interface to learn. The controls live inside a familiar panel, so adjustments happen without bouncing between apps.
On an M1 MacBook Pro with 16 GB of RAM, opening the Portraiture panel inside Photoshop feels near-instant. The plugin window draws in under a second, and the preview update — even on a 45-megapixel RAW — refreshes in about a heartbeat and a half when you drag the Smoothing slider. No beachball. No stutter while Photoshop shuffles layers underneath.
Memory usage stays modest. Activity Monitor shows Photoshop climbing by roughly 120–180 MB while the plugin is open with a single layer active, and it releases that cleanly when you close the panel. Stacking three or four masked layers with different settings adds more, but it never felt like it was elbowing other apps out of RAM during a full afternoon of editing.
Stability is where it quietly shines. Across dozens of sessions — some short, some four hours deep with Smart Objects and multiple adjustment layers — it hasn’t crashed Photoshop once. The TNT build doesn’t phone home, so there’s no background network chatter, and it plays nicely with other plugins like Nik Collection and TK Actions running in the same session.
You’ve just imported a set of headshots from a morning shoot. Light is soft window light, no flash, ISO 400. Skin shows a little texture, a few under-eye shadows, the kind of detail a client notices but doesn’t want to see.
Step one: open the first RAW in Photoshop. Duplicate the Background layer with Cmd + J. You rename it “Skin” — old habit.
Step two: with the Skin layer active, you go to Filter > Imagenomic > Portraiture 4. The panel opens, and the AI masking engine immediately builds a preview mask. You see the mask as a grey-red overlay — eyes, eyebrows, mouth, the edge of the nostrils are clear. The skin is selected. No brushing yet.
Step three: you pull the Smoothing slider to about 60 and watch the preview. The forehead texture softens without turning plastic. The under-eye area still holds some natural contour. You tick the “Fine” detail preset, which dials the Threshold down a touch and brings back a whisper of pore structure. Satisfied, you hit OK. The plugin renders to the Skin layer.
Step four: you add a black layer mask to Skin (Option + click the mask icon) and paint white with a soft brush at 30% flow over the cheeks, forehead and chin. This way the retouching lands only where you want it, and the eyes stay crisp from the Background layer below. The whole pass — open, adjust, mask — takes under ninety seconds.
Step five: you switch to Lightroom Classic for the next batch. Select five frames, right-click, Edit In > Portraiture 4. The plugin opens as an external editor, applies the last-used preset, and sends a TIFF back to the catalogue. For batch work, you can save a preset named “Headshot Soft” and apply it across twenty selects with two clicks. The engine re-masks each face individually, so a group shot with three people gets three separate skin maps in one pass.
Plugin only. Portraiture needs a host — Photoshop, Lightroom Classic, or Affinity Photo. There’s no standalone executable. If you don’t have one of those three installed, the download won’t do much.
Yes. The installer includes a universal binary that runs natively on Apple Silicon and Intel. No Rosetta required. Photoshop itself must be the native Apple Silicon version, or the plugin will fall back to Intel mode automatically.
It does. The AI engine scans for multiple faces in a frame and builds separate skin masks for each person. You can adjust smoothing globally, but the mask generation per face is automatic. Very useful for wedding party edits where you’d rather not retouch twelve faces by hand.
By default, the engine errs on the gentle side. With the Smoothing slider around 40–50, it keeps most texture intact while softening diffuse redness. You can raise the Threshold value in the Fine Detail panel to preserve more grain and beard shadow. A preset named “Male Grooming” ships in the preset browser and is a solid starting point.
Many photographers block their editing machine from the internet anyway. This build runs without calling home, so it suits an air-gapped workflow perfectly. No licence checks, no nag screens, no background processes.
Out of the box, Portraiture 4 leans toward a gentle, all-purpose look. A few tweaks make it feel like your own tool.
Once these are set, the plugin feels less like a demo and more like a workstation tool that knows what you shoot.
Chat 0
Hop in or make an account to join the chat.
Quiet in here so far. If you have used this build, tell me what the install actually did.